At the heart of many projectors used to display computer
presentations on boardroom screens is the digital micromirror chip
developed by Texas Instruments (TI; Dallas, TX). In the chip, an
array of tilting micromirrors modulates a beam of incoherent light
to form a two-dimensional (2-D) image complete with grayscale
information. Now, researchers at the University of Texas (UT)
Southwestern Medical Center at Dallas (Dallas, TX) are using the
chip in a very different way to project three-dimensional (3-D)
dynamic images at video rates.1
In the conventional 2-D projector, the TI chip forms an image on
its surface, which is then directly imaged onto a screen. In the
newly developed 3-D projector, the chip serves instead as a
hologram, either creating a virtual image (one that can be seen only
when looking into the chip itself, and that appears to be behind the
chip) or projecting a real image into space.
The UT researchers use a chip with an array of 1024 × 768 mirrors
driven by a standard computer video driver card. The mirrors are
each 16 × 16 µm in size and have a 1-µm gap between them.
A holographic projection is actually a diffraction order produced
by a phase- and/or amplitude-modulated element (in this case, the
chip); unavoidably, some light is lost into other diffraction
orders. But up to 88% of the incoming light can be coupled into the
brightest diffraction order, which then becomes the projected image.
The hologram on the chip is highly detailed (see Fig. 1).
FIGURE 1. Normally used to create
two-dimensional images directly on its surface, a Texas Instruments
digital micromirror chip can instead be used to form dynamic
holograms that project true three-dimensional (3-D) images. Here,
the complexity of a bit-mapped hologram on the chip is evident.
The projector system also includes a 15-mW HeNe laser, a spatial
filter, and a beam expander to illuminate the whole chip. Viewing a
virtual image requires only looking into the chip. For viewing a
real image, a convergent lens focuses the proper diffraction order
onto an imaging medium, which can be either a screen or a camera to
capture a 2-D slice of the image, or a translucent block of a
material such as agarose gel (used in biochemistry for
electrophoresis) to reveal the image in true 3-D.
2-D slices
The computer-generated hologram can be modeled either as a single
hologram of the entire object or objects to be reconstructed, or as
a superposition of many holograms of 2-D slices of the objects. The
researchers chose the latter approach for its reduced computation,
as well as the ease with which they can subtract and add objects
within a projected 3-D scene.
FIGURE 2. A 3-D
video-rate image of a helicopter and two jets was created by a
hologram on a micromirror chip and captured by a
charge-coupled-device (CCD) camera. In this case, the
projected image was a virtual image (viewed by looking into
the micromirror chip). The image seen here was degraded
somewhat from the actual (visual) image because the CCD
camera's depth of focus was less than the depth of the 3-D
scene.
In one example, a holographic movie of a helicopter and jets was
created (see Fig. 2). The pixels in the 2-D slices of projected
images were calculated as having a 51 × 51-µm size. The helicopter
was 80 pixels wide by 65 pixels high and the object was 120 pixels
wide by 20 pixels high.
"We envision the first applications of this device for pilot
head-up displays without goggles, airborne-warning-and-control
systems, air-traffic-control systems, and orbital monitoring
systems," says Michael Huebschman, one of the UT researchers. "These
applications do not need high-resolution images, but do need quick
updates of simulated targets. We envision these applications as
virtual image viewers. The next applications need higher-resolution
simulated images in real time, including 3-D multi-user computer
games, battlefield/naval/air-battle interactive displays, 3-D flight
simulators, 3-D scientific work stations, 3-D airport x-ray
machines, seismology 3-D exploration, 3-D medical (x-ray or sonic)
imaging, and holographic movies. Finally, the application that
requires both real-time recording of digital high-resolution
holograms and high-resolution replay is 3-D television."
Huebschman notes that the UT group is working to improve
resolution by optimizing their computer-generated holograms.
"However, we have a physical limitation due to the mirror size on
our digital micromirror device and the number of shades of gray each
mirror can present (256)," he says. "Just as film holograms have
improved with smaller grain size, digital-micromirror-device
holograms will improve with smaller mirror size." He adds that the
group has used red and green lasers simultaneously to project red,
green, and yellow images.
REFERENCE
M. L. Huebschman et al., Optics Express 11(5), 437 (March 10,
2003).
Laser Focus World May, 2003
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